Level 19
3D Bedroom Lighting (HDRP)
An interactive HDRP scene exploring realistic interior lighting: time of day, lamps and material response.
Problem and solution
The challenge
A study in how far Unity HDRP can go for architectural lighting while staying interactive at 60 fps.
What I built
Light baking plus real-time probes, physically based light units, and a simple UI to switch time of day and fixtures.
Notes
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