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Level 19

3D Bedroom Lighting (HDRP)

An interactive HDRP scene exploring realistic interior lighting: time of day, lamps and material response.

Problem and solution

The challenge

A study in how far Unity HDRP can go for architectural lighting while staying interactive at 60 fps.

What I built

Light baking plus real-time probes, physically based light units, and a simple UI to switch time of day and fixtures.

Notes

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